Campagna |
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IE IFdON THoT LAdW LGDS RdDF SiSR DID LEAT Libertà RdN UIO SdF |
Era |
Ede Ep Gg - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Ghulam al Rami combine the some fo the best features of the karadis and the Ghulam. They also specially modify their heavy armor to protect them from enemy arrows so they can use their bows with relative impunity. Ghulam al Rami also aquit themselves well during melee with a heavy mace.
Avanza da: | Ghulam Karadis |
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Avanza come: | |
Costo: | 35 |
PF: | 45 |
Movimento: | 7 |
PE: | 150 |
Level: | 2 |
Allineamento: | legale |
ID | Kalifa Ghulam al Rami |
Abilità: |
mace impatto | 8 - 3 ravvicinato | ||
composite bow perfora | 7 - 3 a distanza |
Resistenze: | |
---|---|
lama | 20% |
perfora | 20% |
impatto | 10% |
fuoco | 0% |
freddo | 0% |
esoterico | 20% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Abisso | 100 | 100% |
Acque basse | 3 | 20% |
Acque profonde | 100 | 10% |
Campo di funghi | 2 | 40% |
Caverna | 2 | 40% |
Colline | 2 | 60% |
Foresta | 3 | 40% |
Montagne | 100 | 10% |
Neve | 4 | 10% |
Palude | 100 | 10% |
Parete di caverna | 100 | 100% |
Prateria | 1 | 40% |
Sabbia | 1 | 50% |
Villaggio | 1 | 40% |